Post by Asteron on Aug 27, 2014 14:09:11 GMT
Spell List
Fire
Burn
Deals 1d6 Fire damage, Single, 5MP
WOW
Boosts Physical Damage inflicted by 3 for 6 rounds, Single, 5MP
Guard up
Boosts MD by 4 for 6 rounds, Circle 2, 10MP
Burnblaze
Deals 1d6 Fire damage, Circle 2, 12MP
Burnstrike
Deals 2d6 Fire damage, Single, 9MP
Burnflame
Deals 2d6 Fire damage, Circle 3, 21MP
Inferno
Deals 2d6 Fire damage, Fan 2, 20MP
Hellburner
Deals 5d4 Fire damage, Single, 22MP
Water
Heal
Heals 1d6+WIS/3 HP, Single, 4MP
Evap
Deals 1d6 Water damage, Single, 6MP
Snooze
Inflicts Sleep, Circle 3, 15MP
Healer
Heals 2d6+WIS/2 HP, Single, 10MP
Alheal
Heals 1d6+WIS/3 HP, Circle 2, 9MP
Healer+
Heals 3d6+WIS HP, Single, 18MP
Alhealer
Heals 2d6+WIS/2 HP, Circle 3, 22MP
Tartarus Rain
Deals 2d6 Water damage, Circle 4, 28MP
Wind
Howl
Deals 1d3 Wind damage, Circle 2, 4MP
Shhh
Inflicts Magic Block, Single, 7MP
Howlslash
Deals 2d6 Wind damage, Line, 11MP
Wham
Deals 1d4 Wind damage and Inflict Paralyze, Single, 10MP
Fader
Boosts PR by 3 for 6 rounds, Circle 2, 13MP
Runner
Reduces movement cost by 3 for 6 rounds, Circle 2, 15MP
Howlnado
Deals 3d4 Wind damage, Circle 4, 30MP
Erebos
Deals 3d4 damage, Single, 12MP
Land
Shake
Deals 1d6 Land damage, Circle 2, 8MP
Diggin
Boosts PD by 4 for 6 rounds, Circle 2, 10MP
Tremor
Deals 2d4 Land damage, Circle 3, 18MP
Def-Loss
Reduces PD by 4 for 6 rounds, Circle 2, 10MP
Cure
Cure Poison, Single, 3MP
Quake
Deals 3d4 Land damage, Circle 4, 26MP
Refresh
Cure Magic Block and Special Block, Circle 2, 8MP
Gravity
Moves all enemies one step closer to the center, Circle 4, 12MP
Blizzard
Crackle
Deals 1d6 Blizzard damage, Single, 5MP
Fiora
Inflict Special Block, Single, 7MP
Crackle Floe
Deals 2d6 Blizzard damage, Single, 9MP
Freeze
Reduces PR by 3 for 6 rounds, Circle 2, 12MP
Diamond Dust
Deals 1d10 damage, Circle 4, 15MP
Crackle Fang
Deals 2d8 Blizzard damage, Circle 2, 18MP
Cold
Reduces MR by 3 for 6 rounds, Circle 2, 12MP
Crackle Glacier
Deals 3d8 Blizzard damage, Single, 27MP
Forest
Absorber
Deals 1d6 Forest damage and recovers HP equal to 20% damage inflicted, Single, 7MP
Craze
Inflicts Specials Block, Single, 7MP
Poizn
Deals 2d4 Forest damage and inflicts Poison, Single, 15MP
Resurrect
Cures unconscious and heals 1d6+WIS/3 HP, Single, 18MP
Halvah
Cures all ailments, Single, 10MP
Regenera
Recover WIS/2 HP every round for 7 rounds, Single, 16MP
Reviva
Cures unconscious and heals 2d6+WIS/2 HP, Single, 27MP
Purify
Clears debuffs, Circle 3, 20MP
Bomb
BOOM
Deals 1d6 Bomb damage, Line, 8MP
Res-Loss
Reduces MD by 4 for 6 rounds, Circle 2, 10MP
BOOMOR
Deals 1d6 Bomb damage, Circle 2, 11MP
Meteor Fall
Deals 2d6 Bomb damage, Single, 9MP
Meteor Strike
Deals 2d10 Bomb damage, Single, 13MP
BA-BOOM
Deals 2d6 Bomb damage, Circle 3, 21MP
Galactic Bang
Deals 3d8 Bomb damage, Single, 27MP
Vanish
Boosts PR and MR by 4 for 6 rounds, Self, 18MP
Bolt
Zap
Deals 1d6 Bolt damage, Circle 2, 8MP
Stram
Reduces Physical damage inflicted by 3 for 6 rounds, Single, 5MP
Binder
Reduces Magical damage inflicted by 3 for 6 rounds, Single, 5MP
Blade Zap
Deals 2d8 Bolt damage, Single, 13MP
Dragon Zap
Deals 2d6 Bolt damage, Line, 14MP
Gad Zap
Deals 3d10 Bolt damage, Single, 33MP
Astraea Zap
Deals 2d8 Bolt damage, Circle 3, 25MP
Curse
Reduces MAR and PAR by 3 for 6 rounds, Single, 21MP
Fire
Burn
Deals 1d6 Fire damage, Single, 5MP
WOW
Boosts Physical Damage inflicted by 3 for 6 rounds, Single, 5MP
Guard up
Boosts MD by 4 for 6 rounds, Circle 2, 10MP
Burnblaze
Deals 1d6 Fire damage, Circle 2, 12MP
Burnstrike
Deals 2d6 Fire damage, Single, 9MP
Burnflame
Deals 2d6 Fire damage, Circle 3, 21MP
Inferno
Deals 2d6 Fire damage, Fan 2, 20MP
Hellburner
Deals 5d4 Fire damage, Single, 22MP
Water
Heal
Heals 1d6+WIS/3 HP, Single, 4MP
Evap
Deals 1d6 Water damage, Single, 6MP
Snooze
Inflicts Sleep, Circle 3, 15MP
Healer
Heals 2d6+WIS/2 HP, Single, 10MP
Alheal
Heals 1d6+WIS/3 HP, Circle 2, 9MP
Healer+
Heals 3d6+WIS HP, Single, 18MP
Alhealer
Heals 2d6+WIS/2 HP, Circle 3, 22MP
Tartarus Rain
Deals 2d6 Water damage, Circle 4, 28MP
Wind
Howl
Deals 1d3 Wind damage, Circle 2, 4MP
Shhh
Inflicts Magic Block, Single, 7MP
Howlslash
Deals 2d6 Wind damage, Line, 11MP
Wham
Deals 1d4 Wind damage and Inflict Paralyze, Single, 10MP
Fader
Boosts PR by 3 for 6 rounds, Circle 2, 13MP
Runner
Reduces movement cost by 3 for 6 rounds, Circle 2, 15MP
Howlnado
Deals 3d4 Wind damage, Circle 4, 30MP
Erebos
Deals 3d4 damage, Single, 12MP
Land
Shake
Deals 1d6 Land damage, Circle 2, 8MP
Diggin
Boosts PD by 4 for 6 rounds, Circle 2, 10MP
Tremor
Deals 2d4 Land damage, Circle 3, 18MP
Def-Loss
Reduces PD by 4 for 6 rounds, Circle 2, 10MP
Cure
Cure Poison, Single, 3MP
Quake
Deals 3d4 Land damage, Circle 4, 26MP
Refresh
Cure Magic Block and Special Block, Circle 2, 8MP
Gravity
Moves all enemies one step closer to the center, Circle 4, 12MP
Blizzard
Crackle
Deals 1d6 Blizzard damage, Single, 5MP
Fiora
Inflict Special Block, Single, 7MP
Crackle Floe
Deals 2d6 Blizzard damage, Single, 9MP
Freeze
Reduces PR by 3 for 6 rounds, Circle 2, 12MP
Diamond Dust
Deals 1d10 damage, Circle 4, 15MP
Crackle Fang
Deals 2d8 Blizzard damage, Circle 2, 18MP
Cold
Reduces MR by 3 for 6 rounds, Circle 2, 12MP
Crackle Glacier
Deals 3d8 Blizzard damage, Single, 27MP
Forest
Absorber
Deals 1d6 Forest damage and recovers HP equal to 20% damage inflicted, Single, 7MP
Craze
Inflicts Specials Block, Single, 7MP
Poizn
Deals 2d4 Forest damage and inflicts Poison, Single, 15MP
Resurrect
Cures unconscious and heals 1d6+WIS/3 HP, Single, 18MP
Halvah
Cures all ailments, Single, 10MP
Regenera
Recover WIS/2 HP every round for 7 rounds, Single, 16MP
Reviva
Cures unconscious and heals 2d6+WIS/2 HP, Single, 27MP
Purify
Clears debuffs, Circle 3, 20MP
Bomb
BOOM
Deals 1d6 Bomb damage, Line, 8MP
Res-Loss
Reduces MD by 4 for 6 rounds, Circle 2, 10MP
BOOMOR
Deals 1d6 Bomb damage, Circle 2, 11MP
Meteor Fall
Deals 2d6 Bomb damage, Single, 9MP
Meteor Strike
Deals 2d10 Bomb damage, Single, 13MP
BA-BOOM
Deals 2d6 Bomb damage, Circle 3, 21MP
Galactic Bang
Deals 3d8 Bomb damage, Single, 27MP
Vanish
Boosts PR and MR by 4 for 6 rounds, Self, 18MP
Bolt
Zap
Deals 1d6 Bolt damage, Circle 2, 8MP
Stram
Reduces Physical damage inflicted by 3 for 6 rounds, Single, 5MP
Binder
Reduces Magical damage inflicted by 3 for 6 rounds, Single, 5MP
Blade Zap
Deals 2d8 Bolt damage, Single, 13MP
Dragon Zap
Deals 2d6 Bolt damage, Line, 14MP
Gad Zap
Deals 3d10 Bolt damage, Single, 33MP
Astraea Zap
Deals 2d8 Bolt damage, Circle 3, 25MP
Curse
Reduces MAR and PAR by 3 for 6 rounds, Single, 21MP